Dev Diary 28

Currently, the state of Lab 77 is as follows

  • 175 of 177 bugs have been squashed. Of the remaining two bugs, one requires further testing and one requires more work.

  • Artwork, music and sound design are being worked on.

Unfortunately this dev diary will be shorter as I was ill for a bit over a week. As such I was not able to make much progress. I was however able to finish editing the voice over lines, and they are now ready for implementation.

Editing the voice over lines meant undertaking a task I had very little familiarity with. My intention for the voice over lines was creating an effect as if the director had made these recordings in his office, and that they then were played back. To achieve this effect I tried a few things before settling on a "Corridor" reverb with the settings tuned down somewhat and a doubler to create more of an echo effect. I was very happy with the result of this, and as such I now have all voice over lines edited.

Going forward I will be doing more playtesting and QA. I will also look at implementing Steam achievements, which I haver quite a few ideas for. Hopefully, I will be able to make this fun and a challenge for players who enjoy getting 100% of the achievements in games. I will also re-visit my ideas for improving the main menu background with some form of randomised movement, though I am not yet sure what form this will take as my previous attempts at doing this have been unsuccessful.

Lastly I have had some good feedback on the demo. I covered some of this before, but it has been brought to my attention that there were some grammatical errors in the demo. I will resolve this for the full build, but as there is a lot of text and since English is not my first language, it may take a moment to be done.

That is all for now, more to come in two weeks barring any further illness

-Olav

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Dev Diary 29: Achievements & Upgrades

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Dev Diary 27