Dev Diary 17

Currently, the status of Lab 77 is as follows:

  • 128 of 134 bugs have been squashed. Of the remaining six, one requires further work and five require more testing or minor fixes.

  • Artwork, music, sound design and voice overs are being worked on.

Unfortunately I have not been able to make as much progress in the last two weeks as I had hoped. This is because I had to go to Norway for six days. Thus, this dev diary likely will be of the shorter variety.

After returning from Norway I received new background artwork which I implemented as you can see here. And as always you can see even more by joining as a Special Supporter on Patreon. I am very happy with how these backgrounds are coming along, and there is still more to come of them. Additionally, while the previews I shared don't show it the backgrounds will all have some parallax effect on them. But I will implement this once I have more backgrounds to work with and build. I did manage to also do some playtesting towards the end of last week. After this I decided to once again re-visit the last 11 levels and re-design them some more which in turn will requires more playtesting.

Furthermore, I have found myself drawn back into Lost Selves. As such, I have decided to slowly keep adding more side quests and details to flesh out the story some more. I have to say I quite enjoy this lore building exercise I have given myself, as it is quite similar to TTRPG lore and world building which I also quite enjoy. I can't say that I fully know where all the story of the game will go yet, but I have now created a better outlining of the overall lore than I previously had.

For the next two weeks my aim is to focus on playtesting for Lab 77 and looking at making further updates to Lost Selves.

That is all for this shorter dev diary, more to come in two weeks.

-Olav

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Dev Diary 18: Testing, Testing, Testing

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Dev diary 16